No.426284778 ViewReplyOriginalReport
>2D sprite enemies that have repetitive animations
>can't look up or down
>no vertical movement
>shitty sound design
>weapon animations have like 3 frames
>bland samey environments
>repetitive objective on every level
>HUD takes 20% of the screen
>little enemy variety
>enemies are slow as fuck and shoot slow projectiles
>35fps internal logic and corresponding input lags.
>Combined with fucking inertia implementation where you feel like you pkay as atank while walking, and you feel like sliding on glass while running.
>Also, ridiculously shit melee system, which restricts your movement in order to make your hits connect.

Why do people pretend its good now?